Emitter Examples – A collection of emitters and useful links
Many people seem to struggle with emitters. Maybe you know how it all works but struggle to think of any ideas. Anything you can make with an xEmitter can usually be created with an Emitter. I have collected dozens of emitters and placed them in a map file so you can look at them for […]
Creating a Burn Away Effect
In this tutorial I will show you how to pull off a real-time “burning away” effect for use within the Unreal Engine 2. This concept can be transferred to multiple applications. I have created the tutorial in the form of a .pdf file. Download UT2004 Burn Away Tutorial TIP – Burn away effects could be […]
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