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Skeletal Mesh

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Importing PSK and PSA files into 3ds Max

By Iniquitous on July 25, 2014

This guide will show you how to get PSK and PSA files back into 3ds Max. There are 4 main reliable ways. 2 of those ways involve a program called MilkShape. The other 2 involve importer scripts for 3ds Max. You will Need (please note these versions may not be compatible with your version of […]

Posted in Tutorials | Tagged ActorX, Animation, Skeletal Mesh, Tutorials, Unreal Script | 2 Responses

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Skeletal Animation Import Directives

By Iniquitous on July 25, 2014

Skeletal Mesh Importing via UnrealScript This page displays a list of the import commands for skeletal meshes in UT2004. Most obsolete parameters have been left out. Sometimes you may want to package your .psk and .psa files into a .u file. Here I will show you how to do that and also some other import […]

Posted in Tutorials | Tagged ActorX, Animation, Skeletal Mesh, Tutorials, Unreal Script | 1 Response

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Skeletal Animation Importing and Troubleshooting

By Iniquitous on July 25, 2014

Importing skeletal animated models into unreal can be troublesome sometimes. I made a short video of me importing the Shub-Niggurath monster from 3ds max into the unreal editor and using ActorX. The video comes with a .pdf that explains the process. The video is available here and on the Shub-Niggurath video tutorial page. Skeletal Importing […]

Posted in Tutorials | Tagged ActorX, Animation, Skeletal Mesh, Tutorials, Unreal Script | Leave a response

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Reverse Engineering Skeletal\Vertex Meshes

By Iniquitous on July 25, 2014

This tutorial will show you how to convert Unreal skeletal mesh files (.ukx) back into .PSK and .PSA files (or MD5MESH and MD5ANIM files). These can then be imported either directly into 3ds Max using either the ActorX Importer created by Gildor or an MD5 importer (Gildor has also created one of these). PSK and […]

Posted in Tutorials | Tagged Animation, Skeletal Mesh, Tutorials, Unreal Script, Vertexmesh | 3 Responses

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