2 responses to “Vertex Animated Mesh Walkthrough”

  1. Jonnie

    Hello can you please help me with something?
    Right now, in Unreal Engine 2.5, I can use either Vertex animated mesh or xProcMesh to make cloth-like mesh moving.

    My question is: can I add a single bone to a Vertex animated mesh and then attach it to a player?
    Or do the same with xProcMesh?
    How is the UT 2k4 flag “weapon” made? It is essentialy a vertex animated mesh, but it also has a bone because it is somehow attached to a player, right?
    Thank you very much in advance.

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